My Work with Impeller:
I am currently working for Impeller Studios on their game, In the Black (beta release). My current job involves designing and implementing new levels for players to enjoy, for which I use Unreal Engines’ level editor and blueprint code daily.
My work with Tertl Studos:
I worked with Tertl Studos on an upcoming educational iPad game for children. During that time, I contributed in the initial design, programmed a few different prototypes, and implemented the game’s visual programming language, along with many authoring tools for designers.
Design Reel
About Me
I am Tobiah Rosenblum, a graduate of Champlain College with a Bachelor of Science degree (Game Design major/Game Programming minor). Since graduation. I've worked at Impeller Studios on their game, In The Black, as a Level Designer creating new and interesting multi-player maps for players to enjoy.